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Ancient Behemoth

(image)

Over time, the powerful, arcane magic which distorted the minotaur that became a Behemoth further distorts the minotaur. This distortion causes the Behemoth to grow, gain more strength and become much more insane. After a certain degree of distortion, the Behemoth becomes known as an Ancient Behemoth, which references the amount of time spent to become that distorted. An Ancient Behemoth is so mentally unstable, that it takes an Elder to safely give it commands and/or orders to obey certain people.

Since an Ancient Behemoth is extremely dangerous, they are oft kept in enormous holding cells until needed; these cells are kept on the outskirts of minotaur cities for further safety measures. Also, they are kept there so that they can easily be used as an anti-siege weapon.

Megjegyzés: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing, this is enhanced by this unit's blood thirsty lifestyle and thus this unit recovers 6 HP per turn. Amikor ez az egység dühöngő támadásba lendül, a csatát mindig addig folytatja, amíg vagy ő vagy ellenfele el nem esik.

Szintlépés ebből: Behemoth
Szintlépés mivé:
Ár: 35
ÉP: 60
Lépés: 5
TP: 100
Level: 2
Beállítottság: törvénytelen
IDEoS Minotaur Ancient Behemoth
Képességek: divine health en
(image)maul
vágás
7 - 4
közelharc
dühöngés
Ellenállások:
vágás-10%
szúrás0%
ütés0%
tűz-10%
hideg10%
földöntúli-30%
TerepLépéspontköltségVédekezés
Barlang140%
Dombság140%
Erdő150%
Falu150%
Gombamező240%
Hegyvidék150%
Homok230%
Járhatatlan terület9920%
Jégvidék220%
Mocsár320%
Mély víz9910%
Sekély víz320%
Síkság130%
Várkastély150%
Zátony230%
Áthatolhatatlan terület9920%